feat(plugins) Base plugins for rooms and permissions
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306
lib/WetSock/Plugins/Rooms/RoomPlugin.js
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306
lib/WetSock/Plugins/Rooms/RoomPlugin.js
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import BasePlugin from '../BasePlugin';
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/**
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* Plugin for handling room-related operations.
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*/
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export default class RoomPlugin extends BasePlugin {
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#rooms = new Map();
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#clients = new Map();
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#config = {
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allowMultipleRooms: true,
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alwaysMainChannel: false,
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notifyMuteUnmute: false,
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notifyKick: false,
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inactivityTimeout: 60_000,
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};
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/**
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* Initialize the plugin.
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* @param {Object} wetsock - The WetSock server instance.
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* @param {Object} config - The configuration options for the plugin.
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*/
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initialize(wetsock, config = {}) {
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super.initialize(wetsock);
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this.#config = { ...this.#config, ...config };
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wetsock.on('message', this.onMessage.bind(this));
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wetsock.on('close', this.onClose.bind(this));
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setInterval(this.#purge.bind(this), this.#config.inactivityTimeout);
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}
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/**
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* Handle incoming messages from clients.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @returns {boolean} - True if the message was handled, false otherwise.
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*/
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onMessage(client, message) {
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if (typeof message === 'object' && message.type && this[message.type]) {
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return this[message.type](client, message);
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}
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return false;
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}
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/**
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* Handle a client disconnecting.
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* @param {Object} client - The client object.
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*/
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onClose(client) {
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const clientRooms = this.#clients.get(client.id);
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if (clientRooms) {
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for (const roomId of clientRooms) {
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const room = this.#rooms.get(roomId);
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if (room) {
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room.members.delete(client.id);
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this._getServer().publish(roomId, `${client.id} has left the room`);
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}
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}
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this.#clients.delete(client.id);
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}
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}
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actions () {
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return Object.getOwnPropertyNames(
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Object.getPrototypeOf(this)
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).filter((prop) => {
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return ![
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"constructor",
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"initialize",
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"onMessage",
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"onClose",
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"actions"
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].includes(prop) && typeof this[prop] === 'function'
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});
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}
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/**
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* Handle a client joining a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room to join.
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*/
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join(client, { roomId }) {
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const room = this.#rooms.get(roomId);
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if (room) {
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const memberData = room.members.get(client.id);
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if (memberData && memberData.kicked) {
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client.send({ type: 'error', message: 'You have been kicked from this room and cannot rejoin' });
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return;
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}
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if (!this.#config.allowMultipleRooms && this.#clients.has(client.id)) {
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client.send({ type: 'error', message: 'You can only be in one room at a time' });
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return;
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}
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client.ws.subscribe(roomId);
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room.add(client.id, {
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muted: memberData ? memberData.muted : false,
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lastActivity: Date.now()
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});
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this.#clients.set(client.id, (this.#clients.get(client.id) || new Set()).add(roomId));
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this._getServer().publish(roomId, `${client.id} has joined the room`);
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} else {
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client.send({ type: 'error', message: `Room ${roomId} does not exist` });
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}
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}
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/**
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* Handle a client leaving a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room to leave.
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*/
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leave(client, { roomId }) {
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const room = this.#rooms.get(roomId);
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if (room) {
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client.ws.unsubscribe(roomId);
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room.members.delete(client.id);
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const clientRooms = this.#clients.get(client.id);
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if (clientRooms) {
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clientRooms.delete(roomId);
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if (clientRooms.size === 0 && !this.#config.alwaysMainChannel) {
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this.#clients.delete(client.id);
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}
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}
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this._getServer().publish(roomId, `${client.id} has left the room`);
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} else {
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client.send({ type: 'error', message: `Room ${roomId} does not exist` });
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}
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}
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/**
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* Handle creating a new room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room to create.
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*/
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create(client, { roomId }) {
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if (this.#rooms.has(roomId)) {
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client.send({ type: 'error', message: `Room ${roomId} already exists` });
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return;
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}
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const room = new Room(roomId);
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this.#rooms.set(roomId, room);
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client.ws.subscribe(roomId);
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room.add(client.id, { muted: false, lastActivity: Date.now() });
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this.#clients.set(client.id, (this.#clients.get(client.id) || new Set()).add(roomId));
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// Initialize the permissions for the room
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this._getServer().emit('permissions:init', this.constructor.name, roomId, (permissions) => {
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room.permissions = permissions;
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permissions.role(client.id, 'OWNER');
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});
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client.send({ type: 'success', message: `Room ${roomId} created successfully` });
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}
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/**
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* Handle sending a message to a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room to send the message to.
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* @param {string} message.content - The content of the message.
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* @returns {boolean} - True if the message was sent successfully, false otherwise.
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*/
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send(client, { roomId, content }) {
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const room = this.#rooms.get(roomId);
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if (room && room.get(client.id)) {
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if (!room.permissions.can(client.id, 'SEND_MESSAGE')) {
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client.send({ type: 'error', message: 'You do not have permission to send messages in this room' });
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return false;
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}
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const memberData = room.members.get(client.id);
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if (memberData.muted) {
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client.send({ type: 'error', message: 'You are muted and cannot send messages in this room' });
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return false;
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}
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room.update(client.id);
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this._getServer().publish(roomId, `${client.id}: ${content}`);
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this.emit('rooms:message', client, message.roomId, message.content);
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this.emit(`rooms:message:${message.roomId}`, client, message.content);
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return true;
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} else {
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client.send({ type: 'error', message: 'You are not allowed to send messages in this room' });
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return false;
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}
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}
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/**
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* Handle kicking a member from a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room.
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* @param {string} message.memberId - The ID of the member to kick.
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*/
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kick(client, { roomId, memberId }) {
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const room = this.#rooms.get(roomId);
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if (room && room.get(memberId)) {
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if (!room.permissions.can(client.id, 'KICK_MEMBER')) {
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client.send({ type: 'error', message: 'You do not have permission to kick members from this room' });
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return;
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}
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const member = this._getServer().getValidClient(memberId);
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if (member) {
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member.ws.unsubscribe(roomId);
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room.members.set(memberId, { id: memberId, muted: true, kicked: Date.now() });
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const clientRooms = this.#clients.get(memberId);
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if (clientRooms) {
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clientRooms.delete(roomId);
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if (clientRooms.size === 0 && !this.#config.alwaysMainChannel) {
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this.#clients.delete(memberId);
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}
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}
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if (this.#config.notifyKick) {
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this._getServer().publish(roomId, `${memberId} has been kicked from the room`);
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}
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member.send({ type: 'kicked', roomId });
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}
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client.send({ type: 'success', message: `Member ${memberId} has been kicked from room ${roomId}` });
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} else {
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client.send({ type: 'error', message: `Cannot kick member ${memberId} from room ${roomId}` });
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}
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}
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/**
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* Handle muting a member in a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room.
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* @param {string} message.memberId - The ID of the member to mute.
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*/
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mute(client, { roomId, memberId }) {
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const room = this.#rooms.get(roomId);
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if (room && room.get(memberId)) {
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if (!room.permissions.can(client.id, 'MUTE_MEMBER')) {
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client.send({ type: 'error', message: 'You do not have permission to mute members in this room' });
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return;
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}
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room.members.get(memberId).muted = true;
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const member = this._getServer().getValidClient(memberId);
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if (member && this.#config.notifyMuteUnmute) {
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member.send({ type: 'muted', roomId });
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}
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client.send({ type: 'success', message: `Member ${memberId} has been muted in room ${roomId}` });
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} else {
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client.send({ type: 'error', message: `Cannot mute member ${memberId} in room ${roomId}` });
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}
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}
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/**
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* Handle unmuting a member in a room.
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* @param {Object} client - The client object.
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* @param {Object} message - The message object.
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* @param {string} message.roomId - The ID of the room.
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* @param {string} message.memberId - The ID of the member to unmute.
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*/
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unmute(client, { roomId, memberId }) {
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const room = this.#rooms.get(roomId);
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if (room && room.get(memberId)) {
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if (!room.permissions.can(client.id, 'UNMUTE_MEMBER')) {
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client.send({ type: 'error', message: 'You do not have permission to unmute members in this room' });
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return;
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}
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room.members.get(memberId).muted = false;
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const member = this._getServer().getValidClient(memberId);
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if (member && this.#config.notifyMuteUnmute) {
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member.send({ type: 'unmuted', roomId });
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}
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client.send({ type: 'success', message: `Member ${memberId} has been unmuted in room ${roomId}` });
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} else {
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client.send({ type: 'error', message: `Cannot unmute member ${memberId} in room ${roomId}` });
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}
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}
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/**
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* Check for inactive members in each room and kick them.
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*/
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#purge() {
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for (const [roomId, room] of this.#rooms.entries()) {
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const now = Date.now();
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for (const [memberId, memberData] of room.members.entries()) {
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if (now - memberData.lastActivity > this.#config.inactivityTimeout) {
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this.kick(null, { roomId, memberId });
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}
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}
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}
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}
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/**
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* Broadcast a message to a specific room or all rooms.
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* @param {string} roomId - The ID of the room to broadcast to. If not provided, the message will be broadcast to all rooms.
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* @param {string} message - The message to broadcast.
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*/
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#broadcast(message, roomId) {
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if (this.#rooms.has(roomId)) {
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this._getServer().publish(roomId, message);
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return;
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}
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if(roomId == 'all') {
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for (const room of this.#rooms.values()) {
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this._getServer().publish(room.id, message);
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}
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}
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}
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}
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